using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace FrameWork.Source.Global_variables
{
    class CGLOBAL
    {

        public enum GAME_MODE
        {
            GAME_MODE_NONE = 0,
        };

        public static int g_iScreenWidth = 800;
        public static int g_iScreenHeight = 600;
        public static bool g_isEndGame = false;
        public static int g_iPlayerScore = 0;
        public static int g_iTopScore = 0;
        public static bool g_isPlayingSound = true;
        public static bool g_isPlayingMusic = true;
        public static bool g_isFullScreen = false;
        public static bool g_isReleaseKey = true;
        
    }
}
